

The output of max value and its name and also the fail output of min value Mingd = DataGridView1.Rows(l).Cells(5).Value Minname = DataGridView1.Rows(l).Cells(0).Value Minvalue = DataGridView1.Rows(l).Cells(4).Value If max DataGridView1.Rows(l).Cells(4).Value Then Max = DataGridView1.Rows(i).Cells(4).Value I face problem while tying to get min value from datagridview and output to a label.text/textbox.text.įor i = 0 To () - 1 Step +1 Remainder = abs(numerator % denominator) Ĭout << "-" << divisor << " + " << remainder << " / " << abs(denominator) << endl

The program seems to be running fine except for when I put the same integer for the numerator and denominator, it always displays a negative number, even if they are both positive.Īt this part of the code, if (abs(numerator) = abs(denominator))Ĭout << numerator << " / " << denominator << endl Ĭout << divisor << " + " << remainder << " / " << denominator << endl Ĭout << "-" << abs(numerator) << " / " << abs(denominator) << endl Quick question here, I am writing a program to display a fraction after a numerator and denominator are entered, and display a mixed fraction if the numerator is greater than the denominator. VideoPlayer.Height = videoPlayerModel.height VideoPlayer.Width = videoPlayerModel.width VideoPlayer.Visibility = Visibility.Visible I have implemeted MediaElement in another userControl now I wanted to call that usercontrol on top of my current usercontrol. I am trying to (de)serialize a simple type declared within the same source. Var result = Serializer.Deserialize(memStream, type) Īnd I get an exception ProtoBuf.ProtoException: Invalid wire-type (Fixed64) this usually means you have over-written a file without truncating or setting the length see Īt (String message) in /_/src/protobuf-net.Core/:line 764Īt () in /_/src/protobuf-net.Core/:line 758Īt .(State& state, Type value) in /_/src/protobuf-net.Core/Internal/:line 292Īt _ReadFieldOne|102_0(State& state, SerializerFeatures features, T value, ISerializer`1 serializer) in /_/src/protobuf-net.Core/:line 1075Īt (T value, ISerializer`1 serializer) in /_/src/protobuf-net.Core/:line 1059Īt (T value, ISerializer`1 serializer) in /_/src/protobuf-net.Core/:line 1036Īt (Stream source, T value, Object userState, Int64 length) in /_/src/protobuf-net/:line 43Īt .Deserialize(Byte bytes, Type type) in C:\Users\squir\source\repos\Computer.Bus\source\\ProtoSerializer.cs:line 21Īt .BusClient.c_Displa圜lass6_0.g_innerCallback|0>d.MoveNext() in C:\Users\squir\source\repos\Computer.Bus\source\\Client\BusClient.cs:line 52Īll my attempts to find a solution usually have to do with serialization errors or byte management. To using var memStream = new MemoryStream(bytes) Var result = Serializer.Deserialize(memStream) using var memStream = new MemoryStream(bytes) I was converting a protobuf-net deserialize call from a generic call to specifying the type.
